mobject#
Base classes for objects that can be displayed.
Classes
Groups together multiple |
|
Mathematical Object: base class for objects that can be displayed on screen. |
Functions
- override_animate(method)[source]#
Decorator for overriding method animations.
This allows to specify a method (returning an
Animation
) which is called when the decorated method is used with the.animate
syntax for animating the application of a method.See also
Note
Overridden methods cannot be combined with normal or other overridden methods using method chaining with the
.animate
syntax.Examples
Example: AnimationOverrideExample ¶
from manim import * class CircleWithContent(VGroup): def __init__(self, content): super().__init__() self.circle = Circle() self.content = content self.add(self.circle, content) content.move_to(self.circle.get_center()) def clear_content(self): self.remove(self.content) self.content = None @override_animate(clear_content) def _clear_content_animation(self, anim_args=None): if anim_args is None: anim_args = {} anim = Uncreate(self.content, **anim_args) self.clear_content() return anim class AnimationOverrideExample(Scene): def construct(self): t = Text("hello!") my_mobject = CircleWithContent(t) self.play(Create(my_mobject)) self.play(my_mobject.animate.clear_content()) self.wait()