Vector#
Qualified name: manim.mobject.geometry.line.Vector
- class Vector(direction=array([1., 0., 0.]), buff=0, **kwargs)[source]#
- Bases: - Arrow- A vector specialized for use in graphs. - Parameters
- direction (list | np.ndarray) – The direction of the arrow. 
- buff (float) – The distance of the vector from its endpoints. 
- kwargs – Additional arguments to be passed to - Arrow
 
 - Examples - Example: VectorExample ¶   - from manim import * class VectorExample(Scene): def construct(self): plane = NumberPlane() vector_1 = Vector([1,2]) vector_2 = Vector([-5,-2]) self.add(plane, vector_1, vector_2) - Methods - Creates a label based on the coordinates of the vector. - Attributes - animate- Used to animate the application of any method of - self.- animation_overrides- color- depth- The depth of the mobject. - fill_color- If there are multiple colors (for gradient) this returns the first one - height- The height of the mobject. - n_points_per_curve- sheen_factor- stroke_color- width- The width of the mobject. - coordinate_label(integer_labels=True, n_dim=2, color=None, **kwargs)[source]#
- Creates a label based on the coordinates of the vector. - Parameters
- integer_labels (bool) – Whether or not to round the coordinates to integers. 
- n_dim (int) – The number of dimensions of the vector. 
- color (Color | None) – Sets the color of label, optional. 
- kwargs – Additional arguments to be passed to - Matrix.
 
- Returns
- The label. 
- Return type
 - Examples - Example: VectorCoordinateLabel ¶   - from manim import * class VectorCoordinateLabel(Scene): def construct(self): plane = NumberPlane() vec_1 = Vector([1, 2]) vec_2 = Vector([-3, -2]) label_1 = vec_1.coordinate_label() label_2 = vec_2.coordinate_label(color=YELLOW) self.add(plane, vec_1, vec_2, label_1, label_2)