Restore#
Qualified name: manim.animation.transform.Restore
- class Restore(mobject=None, *args, use_override=True, **kwargs)[source]#
Bases:
ApplyMethod
Transforms a mobject to its last saved state.
To save the state of a mobject, use the
save_state()
method.Examples
Example: RestoreExample ¶
from manim import * class RestoreExample(Scene): def construct(self): s = Square() s.save_state() self.play(FadeIn(s)) self.play(s.animate.set_color(PURPLE).set_opacity(0.5).shift(2*LEFT).scale(3)) self.play(s.animate.shift(5*DOWN).rotate(PI/4)) self.wait() self.play(Restore(s), run_time=2)
Methods
Attributes
path_arc
path_func