DiGraph#
Qualified name: manim.mobject.graph.DiGraph
- class DiGraph(vertices, edges, labels=False, label_fill_color='#000000', layout='spring', layout_scale=2, layout_config=None, vertex_type=<class 'manim.mobject.geometry.arc.Dot'>, vertex_config=None, vertex_mobjects=None, edge_type=<class 'manim.mobject.geometry.line.Line'>, partitions=None, root_vertex=None, edge_config=None)[source]#
Bases:
GenericGraphA directed graph.
Note
In contrast to undirected graphs, the order in which vertices in a given edge are specified is relevant here.
See also
- Parameters
vertices (list[Hashable]) – A list of vertices. Must be hashable elements.
edges (list[tuple[Hashable, Hashable]]) – A list of edges, specified as tuples
(u, v)where bothuandvare vertices. The edge is directed fromutov.labels (bool | dict) – Controls whether or not vertices are labeled. If
False(the default), the vertices are not labeled; ifTruethey are labeled using their names (as specified invertices) viaMathTex. Alternatively, custom labels can be specified by passing a dictionary whose keys are the vertices, and whose values are the corresponding vertex labels (rendered via, e.g.,TextorTex).label_fill_color (str) – Sets the fill color of the default labels generated when
labelsis set toTrue. Has no effect for other values oflabels.layout (str | dict) – Either one of
"spring"(the default),"circular","kamada_kawai","planar","random","shell","spectral","spiral","tree", and"partite"for automatic vertex positioning usingnetworkx(see their documentation for more details), or a dictionary specifying a coordinate (value) for each vertex (key) for manual positioning.layout_config (dict | None) – Only for automatically generated layouts. A dictionary whose entries are passed as keyword arguments to the automatic layout algorithm specified via
layoutofnetworkx. Thetreelayout also accepts a special parametervertex_spacingpassed as a keyword argument inside thelayout_configdictionary. Passing a tuple(space_x, space_y)as this argument overrides the value oflayout_scaleand ensures that vertices are arranged in a way such that the centers of siblings in the same layer are at leastspace_xunits apart horizontally, and neighboring layers are spacedspace_yunits vertically.layout_scale (float | tuple) – The scale of automatically generated layouts: the vertices will be arranged such that the coordinates are located within the interval
[-scale, scale]. Some layouts accept a tuple(scale_x, scale_y)causing the first coordinate to be in the interval[-scale_x, scale_x], and the second in[-scale_y, scale_y]. Default: 2.vertex_type (type[Mobject]) – The mobject class used for displaying vertices in the scene.
vertex_config (dict | None) – Either a dictionary containing keyword arguments to be passed to the class specified via
vertex_type, or a dictionary whose keys are the vertices, and whose values are dictionaries containing keyword arguments for the mobject related to the corresponding vertex.vertex_mobjects (dict | None) – A dictionary whose keys are the vertices, and whose values are mobjects to be used as vertices. Passing vertices here overrides all other configuration options for a vertex.
edge_type (type[Mobject]) – The mobject class used for displaying edges in the scene.
edge_config (dict | None) – Either a dictionary containing keyword arguments to be passed to the class specified via
edge_type, or a dictionary whose keys are the edges, and whose values are dictionaries containing keyword arguments for the mobject related to the corresponding edge. You can further customize the tip by adding atip_configdictionary for global styling, or by adding the dict to a specificedge_config.partitions (list[list[Hashable]] | None) –
root_vertex (Hashable | None) –
Examples
Example: MovingDiGraph ¶
from manim import * class MovingDiGraph(Scene): def construct(self): vertices = [1, 2, 3, 4] edges = [(1, 2), (2, 3), (3, 4), (1, 3), (1, 4)] g = DiGraph(vertices, edges) self.add(g) self.play( g[1].animate.move_to([1, 1, 1]), g[2].animate.move_to([-1, 1, 2]), g[3].animate.move_to([1, -1, -1]), g[4].animate.move_to([-1, -1, 0]), ) self.wait()
You can customize the edges and arrow tips globally or locally.
Example: CustomDiGraph ¶
from manim import * class CustomDiGraph(Scene): def construct(self): vertices = [i for i in range(5)] edges = [ (0, 1), (1, 2), (3, 2), (3, 4), ] edge_config = { "stroke_width": 2, "tip_config": { "tip_shape": ArrowSquareTip, "tip_length": 0.15, }, (3, 4): { "color": RED, "tip_config": {"tip_length": 0.25, "tip_width": 0.25} }, } g = DiGraph( vertices, edges, labels=True, layout="circular", edge_config=edge_config, ).scale(1.4) self.play(Create(g)) self.wait()
Since this implementation respects the labels boundary you can also use it for an undirected moving graph with labels.
Example: UndirectedMovingDiGraph ¶
from manim import * class UndirectedMovingDiGraph(Scene): def construct(self): vertices = [i for i in range(5)] edges = [ (0, 1), (1, 2), (3, 2), (3, 4), ] edge_config = { "stroke_width": 2, "tip_config": {"tip_length": 0, "tip_width": 0}, (3, 4): {"color": RED}, } g = DiGraph( vertices, edges, labels=True, layout="circular", edge_config=edge_config, ).scale(1.4) self.play(Create(g)) self.wait() self.play( g[1].animate.move_to([1, 1, 1]), g[2].animate.move_to([-1, 1, 2]), g[3].animate.move_to([-1.5, -1.5, -1]), g[4].animate.move_to([1, -2, -1]), ) self.wait()
Methods
Updates the edges to stick at their corresponding vertices.
Attributes
animateUsed to animate the application of any method of
self.animation_overridescolordepthThe depth of the mobject.
fill_colorIf there are multiple colors (for gradient) this returns the first one
heightThe height of the mobject.
n_points_per_curvesheen_factorstroke_colorwidthThe width of the mobject.